Little Explorers
Follows instructions, spots patterns, creates a first animated story
Term 1: How We Instruct Machines
Order, patterns, if/then play, paper grids, save a picture. Almost no coding app yet.
"A first, hands-on introduction to what a computer is and its main parts."
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"Learning to hold, click, and drag with a mouse through simple, guided practice."
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"Exploring the keyboard's layout and finding letters, numbers, and special keys."
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"Building correct finger placement and simple typing habits."
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"A first try at digital drawing tools like pencil, fill, and eraser."
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"Understanding why and how to save digital work so it isn't lost."
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"Simple, age-appropriate rules for staying safe while using a computer."
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"Practicing mouse, keyboard, and saving skills together in one activity."
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"A first, gentle introduction to noticing mistakes and trying again."
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"Planning and starting a small project using the term's skills."
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"Improving a project based on feedback before sharing it."
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"Sharing a finished project and celebrating the term's learning."
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Term 2: My First Code
One character moves, turns, speaks; green flag vs tap; two pages. Repeat only — no forever.
"A first, unplugged introduction to what coding really means: clear step-by-step instructions."
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"Learning that the order of steps changes what happens."
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"A playful unplugged activity acting out following and giving exact instructions."
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"Recognizing and creating simple repeating patterns."
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"Using direction words to guide and be guided by others."
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"A first look at "if this, then that" thinking through simple scenarios."
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"Grouping objects by shared properties and explaining the reasoning."
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"Finding and fixing a mistake in a simple set of instructions."
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"Creating a simple board game with your own rules."
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"Designing a simple maze and giving instructions to solve it."
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"Testing and improving a maze or game project."
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"Sharing a finished maze or game and trying a classmate's."
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Term 3: Animated Stories
Three-page beginning–middle–end in ScratchJr. Quiet share, not a festival.
"A first, guided tour of a simple animation tool's characters, backgrounds, and blocks."
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"Making a character move by joining simple movement blocks together."
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"Adding sound effects and recorded voice to characters."
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"Arranging backgrounds and characters to build a scene."
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"A first look at how small, fast changes create animation."
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"Using a loop to repeat an action without repeating blocks."
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"Understanding that stories have a beginning, middle, and end."
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"Finding and fixing why a project isn't working as expected."
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"Planning a three-scene story before building it."
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"Turning a story plan into a real, working project."
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"Watching a story back and making one real improvement."
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"Presenting a finished three-page animated story to an audience."
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Ready to Start?
This program is part of the Foundation Pathway Pathway. You'll pick your starting cohort for Little Explorers — the first program in the pathway — on the next step.
Reserve Your Spot